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Transit System
Overworld rails
To include a line that is not shown yet, add a comment to the discussion page with the station names, line names, color you want for it and an approximate route of the line.
Akarinka's overworld line has not been included due to being horribly griefed and in unusable condition.
Currently metro line systems as of 05/08/2015 are:
Railway Network name | Lines | Stations | Length | |
---|---|---|---|---|
CUW | Caerula Underwaterway | 2 | 8 | |
CCR | Cripple Creek Railway | 4 | 15 | |
GCH | Greater Commonwealth Netherhub | 2 | 9 | |
SR | Slavia Rail | 4 | 12 | |
VM | Valensiya Metro | 2 | 6 | 3745 |
Nether rails
(Currently being worked on.)
- Old Spawn Hub - Connections between various old settlements of the map.
- New Spawn Hub - Connections between various newer settlements of the map and Anon1234's iron farm.
Roads and Highways
See : Northeast Rail and Highway Agreement
- Kurwa Highway - Extends from Neuschwabenland ( old spawn ) to Elkkuton.
- Ender Butthurt Memorial Freeway - Extends from Elkkuton to Emerald valley, second part of the North East Free Road
- Karl Marx Alley - a road from old spawn to Leninstadt. Followed by long road to poles settlement, Separate Reality, Techtopia, and some other western settlements.
- Commonwealth Interstate Highway system - Consists of the roads in and around the commonwealth that connect member and Neighbor tates alike.
- ER Interstate 1 - Forming a T-intersection with the Kurwa Highway, extends east from Hinoarashington, D.E. to Nouvelle Reims with junctions for Lichmond, Belltower, and Winterlyn.
- ER Interstate 2 - Running south from Hinoarashington with junctions for Zohnedale, eagle1's settlement, Taizhong, and southern access to the sea.
- Kriegstein Imperial Road - Connecting various parts of Kriegstein.
- Alpha Highway - connects Old Spawn to the New Spawn. The first parts of the road are also parts of Kurwa Highway and ER Interstate 1. The road is passing by Belltower, Lichmond, Nova Etruria, Ironfarm, Confederate City.